- Extreme Wide Shot- shows a broad view of the surroundings around the character and coveys scale, distance, and geographic location
- Wide Shot- shows the entire character from head to toe
- Medium Wide Shot- shows character (usually cut off across the legs above or below the knees) and is wide enough to tell the physical setting in which the action is taking place, yet close enough to see the facial expression
- Medium Shot- shows a character's upper-body, arms, and head
- Close-Up Shot- shows character's face and shoulders, and is close enough to show subtle facial expressions clearly
- Extreme Close-Up Shot- shows only a part of the character's face and it fills the screen with the details of a subject
Horizontal Camera Angles
- Frontal
- Three-quarter front
- Profile
- Three-quarter rear
- Rear
Vertical Camera Angles
- High Angle- makes the person look smaller, younger, weak, confused, or more childlike
- Eye Level
- Low Angle- makes the person look bigger, stonger, and more noble. It give the impression of height.
- Two Shot
- Over-the-Shoulder Shot
- Reverse Over-the-Shoulder Shot
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